AI Insights · Timothy · January 2024
Top 5 Roguelike Games on Unified Platform in Russia Q4 2023
Explore the performance trends of the top 5 Roguelike games on a unified platform in Russia during Q4 2023, including downloads, revenue, and active users.
In Q4 2023, the top 5 Roguelike games on a unified platform in Russia showed varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
Soul Knight
Throughout the quarter, Soul Knight experienced fluctuations in downloads, peaking at around 35K in early October and maintaining a steady level around 22K to 33K in subsequent weeks. Revenue showed a peak of approximately $770 in mid-October, followed by a gradual decline to $267 by mid-December. Weekly active users started at 1.47M in late September, saw a dip to around 1.1M in mid-December, and slightly recovered to 1.13M by the end of the quarter.
Age of Magic: Turn Based RPG
Age of Magic: Turn Based RPG saw a significant revenue increase, starting at around $11K in late September and reaching a high of approximately $28K in early November. Downloads fluctuated, beginning at approximately 48K and maintaining around 20K to 30K throughout the quarter. Weekly active users started at 203K, dipped to 156K in late October, and ended the quarter at 168K.
Path of Immortals: Survivor
Path of Immortals: Survivor had a steady increase in revenue, starting at $17K in late September and peaking at $26K by the end of December. Downloads showed an upward trend, from approximately 10K in late September to a peak of 18K in mid-December. Weekly active users also saw growth, starting at 33K and reaching 51K by mid-December, with a slight drop to 44K by the end of the quarter.
Dungeon Crusher: AFK Heroes
Dungeon Crusher: AFK Heroes experienced a varied revenue trend, starting at $4.4K and peaking at $6.8K in late November. Downloads showed a similar pattern, beginning at 17K and decreasing to around 5.6K by mid-December, with a slight recovery to 9.5K at the end of December. Weekly active users started at 189K, gradually declining to 135K by mid-December and slightly recovering to 150K by the end of the quarter.
Hero Wars: Alliance
Hero Wars: Alliance generated significant revenue, starting at $109K in late September and reaching a high of $130K in late November. Downloads fluctuated, beginning at 7K and peaking at 15K in late November before stabilizing at around 9K. Weekly active users remained relatively stable, starting at 100K and ending at 92K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.